Pico’s next XR headset could be lighter and smaller than ever, but I hope it just skips to AR glasses instead

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Pico's next XR headset could be lighter and smaller than ever, but I hope it just skips to AR glasses instead

ByteDance is making bold moves in the extended reality (XR) space, but their latest project might not be what consumers were hoping for. The TikTok parent company is reportedly developing a new XR device, but early indications suggest it won’t be the standalone VR headset many expected. Instead, sources indicate ByteDance is focusing on a different approach to mixed reality technology that could reshape how we interact with digital content.

The Chinese tech giant acquired VR headset maker Pico in 2021 for $770 million, signaling serious ambitions in the XR market. Since then, Pico has released several VR headsets including the Pico 4, which competes directly with Meta’s Quest lineup in international markets. However, ByteDance’s new project appears to be taking a different direction from these established VR products.

Industry analysts tracking ByteDance’s patent filings and hiring patterns have identified several key details about the mysterious XR device. Rather than a traditional VR headset, the company seems to be developing a lightweight AR/VR hybrid device that prioritizes social interaction and content creation – two areas where ByteDance has demonstrated particular strength through TikTok.

Recent job listings from ByteDance reveal they’re actively recruiting optical engineers specializing in waveguide displays and experts in hand-tracking technology. This suggests the device may incorporate advanced augmented reality capabilities rather than focusing solely on virtual reality. The company has also posted openings for developers with experience in spatial computing and 3D content creation tools.

The timing of this development comes as the XR market faces significant challenges. Global shipments of AR/VR headsets declined 54% year-over-year in Q1 2023 according to IDC data, with even market leader Meta seeing reduced demand for its Quest devices. However, Apple’s impending Vision Pro launch in early 2024 has renewed industry interest in high-end mixed reality hardware.

What makes ByteDance’s approach particularly interesting is their potential to leverage TikTok’s massive user base and creator ecosystem. Unlike competitors who must build content libraries from scratch, ByteDance could theoretically integrate TikTok’s existing short-form video platform directly into their XR experience. This might include features like:

– 3D TikTok content viewing in mixed reality environments
– AR filters and effects that extend beyond smartphone screens
– Collaborative virtual spaces for TikTok creators and fans
– New formats for interactive, spatial content creation

However, early reports suggest the device won’t be the standalone VR system that gaming enthusiasts and tech early adopters have been anticipating. Instead, it may position itself as more of a social and creative tool – a strategy that aligns with ByteDance’s strengths but could disappoint those hoping for a direct competitor to Meta’s Quest or Apple’s Vision Pro.

Pricing remains unknown, but analysts speculate ByteDance may aim for a mid-range position between Meta’s $500 Quest headsets and Apple’s $3,500 Vision Pro. In China, where Pico has established distribution channels, the device could launch at a competitive price point to gain market share. International availability may depend on ongoing geopolitical tensions between China and Western markets.

The project faces several challenges. ByteDance must differentiate its offering in an increasingly crowded market while navigating complex privacy concerns that have dogged TikTok in multiple countries. Additionally, consumer appetite for XR devices remains unproven outside of gaming and enterprise applications.

For content creators, ByteDance’s XR device could open new possibilities. The company might develop tools that allow TikTok creators to easily produce 3D content or interactive experiences without requiring advanced technical skills. This could mirror how TikTok simplified video creation for mainstream users compared to traditional video editing software.

On the hardware side, ByteDance appears to be investing heavily in display technology. Recent patents show work on compact optical systems that could enable slimmer form factors than current mixed reality headsets. Battery life and thermal management remain key hurdles for all XR device makers, and it’s unclear how ByteDance plans to address these fundamental challenges.

The competitive landscape is intensifying rapidly. In addition to Apple’s Vision Pro, Meta continues to iterate on its Quest lineup, while companies like Sony (with PlayStation VR2) and HTC (Vive XR Elite) maintain strong positions in specific market segments. Chinese competitors like Huawei and Xiaomi have also shown interest in the XR space.

ByteDance’s greatest advantage may be its understanding of viral content and social engagement. If the company can translate TikTok’s addictive short-form video formula into compelling XR experiences, it could carve out a unique position in the market. However, creating hardware is fundamentally different from developing software, and ByteDance has limited experience in consumer electronics compared to rivals like Apple or Meta.

For consumers waiting for a true “TikTok VR” experience, the reported device might not deliver what they envision. Instead of a dedicated VR platform for immersive TikTok content, ByteDance seems to be taking a more cautious approach that blends augmented and virtual reality with its existing social media strengths.

The project’s success may hinge on several factors:

1. Content Ecosystem: Can ByteDance attract enough developers and creators to build compelling XR experiences?
2. Hardware Quality: Will the device offer sufficient performance and comfort to compete with established players?
3. Privacy Protections: How will ByteDance address data collection concerns that have plagued TikTok?
4. Price Point: Can they hit a sweet spot between affordability and capability?
5. Use Cases: Will the device offer enough practical applications beyond novelty value?

As development continues, industry watchers will be looking for signs of ByteDance’s XR strategy at upcoming tech events and in regulatory filings. The company has remained tight-lipped about specific plans, but with Apple’s Vision Pro launch imminent, the pressure is on for all XR players to show their next moves.

For now, consumers hoping for a VR headset fully integrated with TikTok may need to wait longer or consider existing options like Meta’s Quest devices, which already support TikTok in VR through its web browser and experimental apps. The Quest platform also offers more robust gaming capabilities, which ByteDance’s device might not prioritize.

Explore our guide to the best VR headsets of 2023 for current alternatives while we wait for ByteDance’s official announcement. Check out the latest deals on Pico headsets to experience ByteDance’s existing VR technology. For creators interested in early XR content development, our tutorial on 3D content creation tools provides valuable starting points.

The XR market stands at a crossroads in 2023, with Apple’s entry potentially reinvigorating the space or further fragmenting it. ByteDance’s mysterious device could either become a dark horse competitor or another cautionary tale about tech giants venturing into unfamiliar hardware categories. One thing seems certain – the battle for our extended reality attention is just heating up.